Associate Professor of History Profile Image
Associate Professor of History History (402) 472-2414 635 Oldfather Hall


James is a historian of the Atlantic World and the Early Americas, and he has written on colonial empires, architecture, material culture, labor, slavery, and religion. His current project is entitled "Constructing Empires: Architecture, Power, and Provincial Experience in the Atlantic World." James' digital humanities work focuses on advanced spatial visualizations, particularly 3D virtual reconstructions of historical architectural sites. Examples of his work are available at James received a Ph.D. from Northwestern University in 2011, and attended the University of Kansas as an undergraduate.


Digital History
Digital Historical Modeling
Colonial American History
Exploring the Digital Humanities
United States History to 1877

  • “The Structures of Provincialism: Britain’s Many Voice in the Colonies” Atlantic Studies, Vol. 6, Issue 1 2009.
  • “The Constrained Atlantic World: Forced and Coerced Labor in Imperial Fort Construction” Unfree Labor, the State, and the Rise of Global Capitalism, 1500-1945 John Donoghue and Evelyn Jennings eds., Brill Publishers, 2011.
  • “Armories” and “Tabby” World of a Slave Martha Katz-Hyman and Kym Rice eds., Greenwood Publishing Group.
  • “Reimagining Past Worlds: Issues and Challenges in the Use of 3D Graphics for Historical Reconstructions” Journal of the Proceedings of the Chicago Colloquium on Digital Humanities and Computer Science, 2009.
  • “A Picture is Worth 1,000 Pasts: How 3D Virtual Reconstructions Can Bridge the Gap Between Visitor Interest and Scholarly Debate” EVA London 2009: Electronic Visualization and the Arts Jonathan Bowen, Suzanne Keene, Jonathan Bowen eds., EVA Intl.
  • “Digital Humanities Applications of Unity 3D” Center for 21st Century Studies, University of Wisconsin-Milwaukee, November 2013.
  • “Making Digital History Work for You” History Department, University of Notre Dame.
  • “Recreating Historical Materiality through Scientific Simulations of Light and Texture” A Return to the Material, Digital Humanities Forum 2013, University of Kansas.
  • “A 3D Common Ground: Bringing Humanities Data Together Inside Online Game Engines” Digital Humanities 2013, University of Nebraska.
  • “New Possibilities for 3D Historical Reconstructions Using Web Browser Game Engines for Real-Time Display” Chicago Colloquium on Digital Humanities and Computer Science, University of Chicago.
  • “If Only You’d Been There: Recreating the Phenomenology of Past Spaces by Simulating Historical Light, Texture, and Sound” Chicago Colloquium on Digital Humanities and Computer Science, University of Chicago.
  • “Monuments to the Imperial Atlantic: Fort Architecture and Provincial Experience in Early America” Omohundro Institute Conference, The “Political Arithmetick” of Empires in the Early Modern Atlantic World 1500-1807, University of Maryland.

Ph.D., Northwestern University, 2011
B.A., University of Kansas, 2002


Atlantic World, Early Americas, Digital Humanities, Art and Architecture, Visual and Material Culture